
My name is Rob and I create digital artwork for all types of projects across a variety of industries including videogames, mobile, TV, film and print.

As an avid gamer myself, this part of what I do excites me a great deal. Having worked on plenty of published games over the years I have refined my skills for game art development.

My workflow is very robust yet flexible enough to create both
high-definition hard surface models and environments to optimized assets for use in render engines such as Unreal or Unity.

From crashing waves to freakin' laser beams! Using the latest tech and tools* available I can turn a static image into somthing eye-catching.
* Mostly Blender ;)

Do you have a product in the pipeline and need it visualized before it's made? I can take your specifications and produce realistic virtual renders.

From a sketch to scalable vector graphic (SVG). This process allows you to create a non-destructive piece of art that is infinitely scalable without loss of quality and is very effective for print and web development.

Although this type of artwork is considered to be "old-school" born from the good old days of 8-bit computers, it is still a popular style of work that holds a place in many people's hearts, including mine.

Over the years I have made thousands of icons for all sorts of applications, websites and games. There is no better challenge than getting a tiny image to convey a message or instruction.

Looking for a new logo or brand for your business or product? Or maybe Icons, banners or info graphics? I've always had a passion for clear, well thought out design that is on point.

What, no computer? *
That's right, just good old fashioned pencils, pens and paint.
* Okay, maybe just a little bit!

I'm currently finishing off a few bits and bobs that will be available here soon.

T-Shirts, Stickers, Wall Art... oh, and some colouring books. That sort of thing.
Here you can view my LEGO creations. I've also made instructions for some of them.










